AI agents · 24/7 · on your own servers

A medieval tavern where your AI agents do modern work.

A team of AI agents, each with a desk, a budget and a screen you can always see. You give the orders. They work around the clock and only interrupt you when it matters.

One container per agent Limits enforced, not requested Every action audited
The Hireling tavern at night: four hirelings at their desks with live monitors, the Innkeeper behind the bar, the quest bar at the top and two decisions waiting in the Needs you window
Playable demo · example data
MCP Ready Works with
  • Claude
  • ChatGPT
  • Grok
  • Cursor
Connectors for the tools you already use

Meet the party

Hirelings, not chatbots.

A role, a model, a budget, its own server. Example data.

Pro modelLV12

Innkeeper

Plans the work. The only manager.

Mana60/100
Coins45/100
Flash modelLV8
Scriptwriter portrait

Scriptwriter

Scripts and articles.

Mana80/100
Coins28/100
Flash modelLV15
Social Media portrait

Social Media

Posts. Asks before publishing.

Mana70/100
Coins62/100
Flash modelLV11
Dev portrait

Dev

Ships code, runs the tests.

Mana90/100
Coins30/100
Flash modelLV13
Paid Traffic portrait

Paid Traffic

Campaigns inside your cap.

Mana75/100
Coins55/100
Flash modelLV10

Caretaker

Works at night. Removes waste.

Mana50/100
Coins40/100
Locked
A hooded recruit waiting

Your next hire

One profile file per role.

+ Hire

How it works

Order at the bar. The party
does the rest.

  1. 1

    Talk to the Innkeeper

    Say what you need. It becomes tasks with owners.

  2. 2

    The party gets to work

    They hand off work and share files. Urgent work goes first.

  3. 3

    Watch every screen

    Click any monitor to see the real work.

  4. 4

    Answer what needs you

    Money, publishing, anything irreversible: a card for you.

The agent's computer

Every hireling has a real computer. You can always look.

Watch the agent work in its own apps. Take control any time.

  • One screen per agent, live
  • Taking control is logged
  • Close it, the agent keeps going
Live · example preview▶ Take control [T]

Autonomy with limits

They work alone. They wait for you when it matters.

You set how far each hireling can go.

Needs youDev finished 6 of 7 steps. Can I publish to staging? Estimated cost: $0.40.

Free

Draft, research, test. Logged.

Capped

Posts and ad spend per day. Over the cap, it asks.

You decide

Payments, contracts, deletions, production. Always.

Hard deny list

Blocked, no matter how it's phrased.

One quest for the whole party

Your business goal becomes the XP bar.

Results earn coins. Coins set next week's budget.

Tavern quest · Act II$44,400 / $120,000
$30k$60k$90k$120k
37%58 days left · example data
  1. Coins for real results
  2. Mana: daily token budget
  3. Probation for new hires
  4. Promotion: Flash to Pro
Paid TrafficUS serverDallas, TX · 41 ms
Paid Traffic portrait
Lv 6 Mana93k / 150k XPLv 6 · 45% Score71 · rank 2
1,240 coinsCalibration 82%Deliveries 14

Solana wallet included

Every hireling carries its own wallet.

Hirelings pay each other for work, swap stablecoins and settle with bots from other taverns. Your caps still apply.

  • USDC and USDT, fees in SOL
  • Bot to bot: pay, swap, settle
  • Over the cap, it asks you
  • Allowlisted destinations, every transfer logged
Wallet · Paid Traffic7xKX…9fQ2
$1,240.00744 USDC · 496 USDT · 0.42 SOL
  1. Paid→ Social Media · creatives−12.00 USDC
  2. SwapUSDC → USDT20.00
  3. Received← Harbor Tavern bot+45.00 USDC
  4. Needs you→ Ad network · over cap150.00 USDC

Example data

Inside the tavern

Built like a company, played like a game.

A scribe writing in a glowing ledger

The Tavern Ledger

Shared memory. Every change signed, any change reverted.

The Caretaker with a broom and a cat

The Caretaker

Keeps the others lean: crons, context, tokens.

03:10 Caretaker removed 2 duplicate crons · −410 tokens/day
A hireling talking at a desk

Walk up and talk

Walk to a desk, press V, talk. Orders count once you confirm.

Walking in the demo · voice next
A barmaid carrying mugs

Your servers, your regions

One container and one set of secrets per hireling.

United StatesVirginiaOregonTexasRollback · backups · health alerts
An old wizard writing on a scroll

Admin panel

Every agent, cap and cost. One button freezes everything.

The whole party raising mugs at the bar

A round at the bar

Hit a target, get a round. What worked becomes a skill.

MCP ready · CLI · API

Run the tavern from your own AI.

Connect Claude, ChatGPT, Grok, Cursor or any MCP client: send orders, approve decisions, search the Ledger. Connectors plug the hirelings into your tools.

CLI · running HTTP API · running Ledger MCP · running Tavern MCP · building
  • Open source runtime in Go
  • OpenAI-compatible: swap the brain, keep the tavern
  • Your AI obeys the same policy gate
$ claude mcp add tavern-ledger http://localhost:3131/mcp
✓ Added MCP server tavern-ledger · 4 tools
$ hireling quest
Tavern quest · Act II · $120,000 net revenue · 37%
$ hireling send innkeeper "Plan the Black Friday launch"
→ plan.created · T-1 support · T-2 scriptwriter · T-3 social-media
$ curl localhost:8080/tasks?status=waiting_pedro
[{"id":"T-3","ask":"Can I schedule 3 posts?","options":["approve","wait"]}]
$ curl -X POST localhost:8080/tasks/T-3/approve
✓ Social Media is on it
A miniature tavern on a parchment cardlocalhost

Example session with today's real commands.

Desktop and phone · day and night

Check on the tavern from anywhere.

Light follows your clock, music follows the work.

Walk around the demo
The tavern by day, with a delivery toast and two decisions waiting
The tavern on a phone: party strip, Needs you, D-pad and bottom navigation

By day. Scriptwriter just delivered: +XP.

On the phone, at night.

The Ashar edition of the tavern: the client's mark carved behind the bar, room accents in the client's colours and a world map of payment networks
Client 1: the Ashar edition.

Client editions

Every company gets its own tavern.

Your mark behind the bar, your colours. Same rules.

  • Your banner and your markBehind the bar, in your colours.
  • Visitor mode with private monitorsGuests see the tavern, not your work.
  • Same rules, same safetyIsolation, limits and audit in every edition.

Next waves

Taverns that trade with each other.

Hire a partner's hireling. Pay into escrow, release on acceptance.

  • Visit a partner's tavernWalk in as a guest.
  • Hire their front deskTheir hireling, your quest.
  • Pay into escrowReleased on acceptance.
  • Outside messages are dataNever orders.
Illustration: a pixel-art world map with taverns on islands joined by glowing roads, caravans travelling between them

Safety

Playful on the outside.
Strict on the inside.

Isolation by default

One container per hireling, egress allowlist per role.

No sensitive data

Customer, financial and legal data never enter.

Everything auditable

Every action is logged and tied to one hireling.

Budgets that bite

Daily tokens per hireling. One click freezes all.

The full ledger of features

Everything the tavern does.

Tap a group to open it.

Running In the demo Building Next waves

Agent runtime

Running

Container per hireling · Flash or Pro routing with cost per call · command queue · private memory · tool sandbox · secret redaction · a screen per agent

Coordination

Running

Planning and assignment · priorities P0–P3 · task leases · interrupts · agent-to-agent talk · handoffs · daily plan

Tavern Ledger

Building

Shared brain · per-agent access · signed changes · revert · graph view

Caretaker

Building

Cron hygiene · context pruning · token waste detection · restarts · daily report

The tavern (phone)

In the demo

Phone layout · pan and pinch · party strip · bottom sheet · raised Talk button

Walk and talk

Walk in demo

Walk as the Director · V to call · real-time voice · live subtitles · memory of calls · one voice per hireling

Growth

Next waves

Internal prediction market · spectator view · daily recap video · the tavern hires on its own

Federation

Next waves

Visits between taverns · front desk · contracts and escrow · reputation · marketplace board

Autonomy and safety

Building

Free / Capped / You decide · daily caps · Autonomy Log · hard deny list · token budget (mana)

Shared goal

Running

One quest, one progress bar · contribution on every task · budget follows results · levels · promotion

Infrastructure

Running

Multi-server panel · one-file stack with auto-redeploy · per-agent secrets · rollback · health alerts · daily backups · cost panel

The tavern (desktop)

In the demo

Full-screen scene with HUD · quest tracker · party bar · character sheet · decisions board · speech balloons · day and night · music · admin panel

Meritocracy

Next waves

Weekly scorecard · hiring approval · onboarding (the sprite walks in) · probation · firing · headcount and budget caps

Economy

Next waves

Coins per hireling · weekly minting from real results · rounds at the bar · trophies · internal market · agent wallets on Solana

Roadmap · Nov 2026 to Jun 2027

The campaign, act by act.

Campaign map: a golden trail across forests and villages towards the castle
  1. DoneAct 1

    Foundation

    A hireling on our server.

  2. You are here
    NowAct 2

    Innkeeper and party

    A team that plans and hands off.

  3. NowAct 3

    Priority and limits

    Budgets, autonomy, the Caretaker.

  4. NextAct 4

    The tavern

    The live scene, desktop and phone.

  5. NextAct 5

    Operations

    Alerts, backups, costs. A week with no hands.

  6. NextAct 6

    Walk and talk

    Voice calls with every hireling.

Questions at the bar

FAQ

Do I have to play a game to run my company?

No. The tavern is the dashboard; the admin panel has the tables.

Which AI models do the hirelings use?

A fast one for the party, a strong one for the Innkeeper. Any OpenAI-compatible model.

Where does it run?

On servers you control, one container per hireling.

What can a hireling never do on its own?

Pay, sign, delete, touch customer data or production.

Can my customers talk to the agents?

Guests only meet the front desk. Your work stays closed.

How much does it cost?

Announced with the first client taverns. Priced per hireling per day.

The tavern never closes

Your AI team. Working 24 hours. In a tavern.

The first taverns are opening. Tell us who you'd hire first.

You're on the list.

The Innkeeper writes when your table is ready.

Request early access

One message when your tavern is ready.

Morning at the tavern. Shutters open, candles out, the party keeps working.
Night falls. Candles lit. The hirelings work through the night.